Daniel Chan
3D motion design
Based in London. I specialise in 3D modelling and animation, following the full pipeline from ideation to the final product, including the texturing, lighting and compositing. I have been doing 3D for 6 years primarily using maya and other industry standard software. While also work in the VR space as a VR specialist and technician providing onsite support and maintenence.
Skills in
- 3D Modeling & Animation
- Visual Effects (VFX)
- Graphic Design
- Video Editing
- Coding
- Motion Design
- Product Design
- Compositing
Software
- Autodesk Maya
- Adobe Creative Suite (PS, PT, AI, ID, AE, XD)
- NukeX
- Office
- Code (Python, HTML, C#, JS)
- Houdini
- Blender
- Motion Builder
- Vicon Shogun Live & Post
- Unity